AI Insights · Timothy · April 2025
Top 5 Zombie Games on Android in Australia: Q1 2025
Explore the performance of the top zombie games on Android in Australia during Q1 2025, highlighting trends in downloads, revenue, and active users.
In the first quarter of 2025, the top five zombie games on Android in Australia showed varied performance in terms of downloads, revenue, and active users. Here's a closer look at each game's performance:
Last War:Survival Game from FUNFLY PTE. LTD. saw a stable revenue trend, peaking at $293K in early January and again reaching $283K in mid-February. Downloads began at 6.7K in early January, with a gradual decline, hitting a low of 2.9K mid-February before a slight recovery to 5.5K in early March. Active users showed fluctuations, starting at 19K and experiencing a decrease to 15K by mid-March.
Last Z: Survival Shooter, published by Florere Game, experienced growth in revenue, climbing from $14K at the start of January to a high of $48K by the end of March. Downloads followed a similar upward trend, increasing from 1K in early January to 4.5K by the end of the quarter. Active users grew significantly, starting at 3.6K and reaching 10.4K by the end of March.
Age of Origins by CamelStudio showed a mixed performance. Revenue started at $20K and peaked at $26K in mid-January before declining to $17K by the end of March. Downloads remained low, with minor fluctuations around the 200 mark throughout the quarter. Active users saw a slight decline from 2K to 1.8K by the end of March.
Puzzles & Survival from 37GAMES maintained a steady revenue stream, starting at $20K and reaching $24K by late January before stabilizing around $21K by the end of the quarter. Downloads fluctuated, beginning at 365 and peaking at 829 in early February, then tapering off to 330 by the end of March. Active users decreased from 1.7K to 1.5K over the quarter.
Finally, State of Survival: Zombie War by FunPlus International AG experienced a decline in revenue from $16K to $11K over the quarter. Downloads started at 401 and decreased to 156 by the end of March, with active users showing sporadic data points of 184 and 624.
These insights are based on data from Sensor Tower, and additional details can be explored on their platform. The varied performance of these games highlights the dynamic nature of the mobile gaming market.